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The Model Builder button (), to switch from the Application Builder workspace to the Model Builder workspace with the standard COMSOL Desktop.
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The Model Manager button (), to switch from the Application Builder workspace to the Model Manager workspace for working with version handling and database storage of your COMSOL apps and models.
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The New Form button (), to create a new Global Form or Local Form node. When creating a new global form, you can choose from a number of form templates. See Working with a Form and Using the Form Wizard. The Local Form option is only available if there is at least one global form in the application. Clicking it adds a new local form under the currently selected global form. For more information about local forms, see Local Forms.
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The New Method button (), to create a new Global Method or Form Method node open its code in a new editor tab. See The Method Nodes and Method Editor Windows.
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The Data Access button (), to add model-dependent data and properties, as well as application-specific properties that can be modified from a running application through the data access functionality. See Data Access.
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The Record Method button (), to create a new method by starting a recording session of operations on the embedded model that you can later use as code in that method. When the recording starts, the button changes to the Stop Recording button (), which you click to end the recording. See Recording Code.
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The Compiler button (), to compile an application created using the Application Builder into a standalone, runnable application (with a license for COMSOL Compiler™). See Compiling Applications Using the COMSOL Compiler.
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The Editor Tools button (), to show or hide the Editor Tools window, where you can choose common COMSOL Multiphysics model operations and insert them into a method or generate form objects based on them. See Adding Model Code and Form Objects.
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Click the Add-in Definition button () to add an Add-in Definition node for creating an add-in and enable the other buttons in this section. If the Add-in Definition node already exists, it is selected when you click this button.
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From the Add-in Attributes menu () to choose to add a Form Definition, Method Definition, or Template Definition. When you add a Template Definition, you can also add Commands, Graphics, Inputs/Outputs, Inputs, and Outputs subnodes to the Template Definition node, under Template Attributes on the menu.
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When you have defined the add-in, click the Create Add-in button () to create the add-in.
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The Scalar button (), to open a menu where you can choose to add a string, Boolean, integer, or double scalar.
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The Array 1D button (), to open a menu where you can choose to add a string, Boolean, integer, or double 1D array.
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The Array 2D button (), to open a menu where you can choose to add a string, Boolean, integer, or double 2D array (matrix).
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Under More Declarations (), choose one of the following items:
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File (), to add a file declaration for accessing files.
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Choice List (), to add a choice list for defining a list of allowed values.
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Unit Set (), to add a unit set.
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Graphics Data (), to add a graphics data for accessing picked data from a graphics window.
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Under More Libraries (), choose one of the following items:
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External C Library (), to add a dynamically linked native code library. See The External C Library Node.
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The Test Application button (), to launch the application in a separate window so that you can test it. See Testing the Application.
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The Apply Changes button (), to compile and apply code changes to the running application (a so-called hot code swap). See Applying Changes to a Running Application.
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The Test in Web Browser menu (), to test run the application in a supported web browser in the list of menu choices. See Testing the Application.
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The Windows () button, to open a list of available windows in the Application Builder.
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The Reset Desktop button (), to reset the desktop layout to the default state.
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