Images
The Images node () contains a library of images (as .bmp, .gif, or .jpg files, for example) that you can use in an application as icons, for example. The Settings window contains the following section.
List of Images
The list contains all images available for use in an application in the Name column. The versions with the filename suffix _32 are larger versions of the icon image without that suffix. You can add an optional description in the Description column. A large number of sample images are always included. To add an image file, click the Add File to Library button, which opens a file browser where you can select and add an image to the list. From the default directory, \Multiphysics\data\icons under your installation directory, a large number of additional icon images are available from that directory and a number of subdirectories.
Click any of the column headers to sort the list based on that column. There are three sorting modes: alphabetical, reverse alphabetical, and the original list order.
Use the Move Up (), Move Down (), and Delete () buttons to edit and arrange the list of images. Click the Replace File button () to select a new file to replace an existing entry in the table. The replace changes the file data only; the name of the entry remains unchanged. Click the Export Selected Image File button () to save the selected image file in the image library to the file system.
You can use an image as an icon on a button, for example. Then select an image, such as plot.png, from the Icon list in the Settings window for a Button or Toggle Button object.
Preview
This area shows a preview of the selected image in the list of images above.