The Images node (

) contains a library of images (as .bmp, .gif, or .jpg files, for example) that you can use in an application as icons, for example. The
Settings window contains the following section.
The list contains all images available for use in an application in the Name column. The versions with the filename suffix
_32 are larger versions of the icon image without that suffix. You can add an optional description in the
Description column. A large number of sample images are always included. To add an image file, click the
Add File to Library 
button, which opens a file browser where you can select and add an image to the list. From the default directory,
\Multiphysics\data\icons under your installation directory, a large number of additional icon images are available from that directory and a number of subdirectories.
Use the Move Up (

),
Move Down (

), and
Delete (

) buttons to edit and arrange the list of images. Click the
Replace File button (

) to select a new file to replace an existing entry in the table. The replace changes the file data only; the name of the entry remains unchanged. Click the
Export Selected Image File button (

) to save the selected image file in the image library to the file system.