Mesh Element Numbering Conventions
The (local) numbering of the corners of a mesh element is defined according to the following.
Edge element (edg) as a first-order element (left) and a second-order element (right):
Triangular element (tri) as a first-order element (left) and a second-order element (right):
Quadrilateral element (quad) as a first-order element (left) and a second-order element (right):
Tetrahedral element (tet) as a first-order element (left) and a second-order element (right):
Pyramid element (pyr) as a first-order element (left) and a second-order element (right):
Prism element (prism) as a first-order element (left) and a second-order element (right):
Hexahedral element (hex) as a first-order element (left) and a second-order element (right):